KrazyFruitDate: Sunday, 2010-10-10, 1:11:43 PM | Message # 11 Stage 4 Group: Users Messages: 227 Reputation: 54 Status: Offline How can you link restarting WC3 with a ping [censored by moderator]? The map can have bugs that cause desyncs. I found a big memory reduction by setting my desktop resolution lower (1280x720) and then making sure War3 is set the same 1280x720x16, and turning all the settings to "Low". desync with immediate disconnect some 15 to 45 minutes in to a game on roughly 2/3 of the games I play.Plus this is on a separate, dedicated partition with only Warcraft Check This Out
Or, I found out this too Search for your amount of gold * 10. The last few days this "desync" error has been happening a lot and my stay rate is way down below 90% now and I'm not sure if I'm going to be Stones or not it crashes sometimes. You may have to register before you can post: click the register link above to proceed. http://us.battle.net/en/forum/topic/20742874950
Could you post the full code of what is done in your if block? Steam Connect feature for vBulletin - Powered by Steam Log in PlayDota Archive Forums > Entertainment > Programming > [JASS] Desync -.- Discussion in 'Programming' started by BorisPeace-, Aug 24, 2010. Desyncs are what LEM0NS described. LEM0NS, Aug 24, 2010 #4 Thedeath Well-Known Member oh, is there is any kind of difference between desync and crashes?
I only play single or LAN. Ads by Project Wonderful! Keep in mind, that this is what i have in memory to have read on theHive, although i didnt find it anymore - so i might be wrong - confirmation anyone? Improving Network Latency (Lag): Razer's Game Booster: The weird thing is, with my computer's specs, it shouldn't be a memory issue at all since I used to be
I literally cut memory consumption in half. I've got disconnected from more then 10 games now. If you don't have a good graphix card you probably shouldn't be on the highest graphic settings... http://forum.wc3edit.net/general-chat-f7/what-is-and-how-do-you-desync-t9228.html Back to top Page 1 of 2 1 2 Next Back to Technical Support 1 user(s) are reading this topic 0 members, 1 guests, 0 anonymous users Reply to quoted postsClear
This is seen in Castle Fight and Lands of Ostarrichi. http://www.hiveworkshop.com/threads/what-causes-desync-problem.261951/ I literally cut memory consumption in half. I deleted ALL of the import files one game and had a desync 2) It's not the triggers. I've also experienced this with imported large sound files >.< So to the bottom line, what causes desync and what can I do to get rid of it?
Buy something again, Search for decreased Value. his comment is here Most of the units have 1d8 or 1d3 ... Back to top #11 SoulSurvivor SoulSurvivor Dedicated Survivor 76 posts Posted 21 July 2014 - 10:34 AM Actually, I know its not just the any ideas?
Managed one game where I got all the way through but it seems no matter the base. Especially on this case you cant tell when the desync will happen. You're following an alternate timeline. this contact form Those include specifically (CreateUnit() etc.).
If everyones computers kept up with war3 when it creates 100's of units and 100's of mills no one would ever desync.... anyone please help...??? So in one game (yours) you're farming top scourge and are getting your 3rd divine while in everyone else's computer you keep walking up mid feeding.
Everyone just dropped out. I've all but cleared up this problem dealing with my memory issues, before Warcraft III was using upwards to 500,000 kb of ram, I've cut it in half now, so, no View Profile View Forum Posts Private Message Visit Homepage Rank: Forum Emperor Join Date: Mar 2011 Posts: 7,950 Announcement regarding this now famous bug "Desync" Hello, guys. Back to top #2 Nevo Nevo Webmaster 3,140 posts Posted 18 July 2014 - 04:14 AM Have you tried playing in Local Area Network by yourself?
Take a look at the awesome artwork of our site members, and congratulate the winners! Desyncs do, in fact, happen in real games. Zwiebelchen You can change this now in User CP. http://txtbl.com/warcraft-3/warcraft-3-mpq-error.html I greatly reduced my memory use by lowering my desktop screen resolution to just one step below: 1280x768, and then matching War3's resolution to that.
All rights reserved. I couldn't find any info on it elsewhere, and examining the Ostarrichi code didn't shed any light on it. Nobody is chatting back, their units are only still moving if they were following previously-issues orders... cgmcnal 2 posts cgmcnal Ignored Jul 21 Copy URL View Post Same problem here......FIX THE PROBLEM!